I don’t think this game has any right to knock another off my 50 best of the 2020’s, but boy oh boy does it have it’s hooks in me. Its the rare city simulator that can evoke my teenage nostalgia for 1993’s Sim City 2000. Timberborn does so with a three pronged approach:
- Liquid physics: This is the novel feature it brings to the genre. Water has volume and flow that can be mastered or failed to feed, power, and grow your town.
- Beavers! The theme, design, and art just work for me. The tech designs made from natural materials is a rich palette to for the developers to play with.
- Balance: The learning, progression, and difficulty curves are well refined. Most of the tech tree feels intuitive. Meaning I’m not watching YouTube videos every 5 mins to play it. It leads to a loop where I understand the problem or goal and have the tools I need to creatively solve them.
That has all led to some late nights in front of my PC. Jumping from one challenge or ambition to another. All credit to the game that can see me crawling into bed at 1 am and working through how I will revamp my power infrastructure for the 30 mins that follow. The answer is diversification and batteries to weather worst case scenarios.


